Tag: Class

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  • Waste Wanderer

    Gunslingers, Sharpshooters, Mercenaries, Orphans, Scavengers, Contract Killers and other assorted Bad Mother Fuckers who've taken it upon themselves to Walk the Earth. If your best friends in the Wasted West are your wits, fists and shootin' iron you' …

  • Librarian

    Dedicated to the collecting, recording and preservation of knowledge at almost any cost the [[Librarians]] range far and wide from their home base in the [[Shattered Coast]] to perform their tasks. Recently they have begun opening [[Branch Offices]] …

  • Martial Artist

    Kick a lot of ass and look good doing it. Martial Artists who take the "Enlightened" edge also gain access to a range of Chi powers augmenting their weapon skills (like the three section staff and the flying guillotine), damage, and healing as well as an …

  • Templar

    The [[Templars]] are Post Apocalyptic Knights dedicated to making sure not only that the human race survives but that it is better than it was before. The templars are based out of [[Boise]] and travel the West in disguise not using their substantial …

  • Cyborg

    Before the [[Last War]] some military organizations bent their efforts towards building Cyborgs. Unlike augmented humans who might have a prosthetic or two running on a battery Cyborgs were built from Harrowed, and powered by siphoning energy off of the …

  • Doomsayer

    Doomsayers are mutants who wander the west preaching the end of humanity and the rise of the mutants. Through training and devotion they have gained power over the radiation that suffuses the Wasted West and can wield it to heal, to hurt, to protect or …

  • Junker

    Junkers or techno-shamans are scientists and inventors who build new machines out of scavenged parts and fill in the gaps with a special application of the [[Infernal Machine]] [[Hex]]. Unlike a [[Mad Scientist]], Junkers don't derive their powers from …

  • Road Warrior

    Drive a car, wear football pads and leather, get a pet dog, search the waste for more "juice" [[spook juice]] that is. Talk with an australian accent if you really want to get authentic. h6. Typical Backgrounds/Character Type h6. Preferred …

  • Syker

    After crushing the resistance of the natives there, the Sykers returned from [[Faraway]] aboard [[The Unity]] just in time to catch the finale of the [[Last War]]. Sykers utilize a range of telepathic powers which can be used for infiltration, mind …

  • Shaman

    h6. Typical Backgrounds/Character Type h6. Preferred Skills h6. Typical Edges h6. Special Edges h6. Typical Hindrances h6. Typical Group Affiliations h6. Typical Contacts h6. Special Starting Gear h6. Sample Character

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